Lead: Larian Studios’ publishing director Michael Douse told a fan on social media that Divinity: Original Sin 3 is not currently in development, while a separate leak points to a new Definitive Edition build of Divinity: Original Sin 2. The leak — surfaced via a PlayStation database watcher — and Douse’s response both arrived in early December 2025, fueling speculation about which Divinity project the studio might pursue next.
Key Takeaways
- Michael Douse of Larian posted that “there aren’t currently any plans for a new Divinity Original Sin 3 game,” confirming no active development for Divinity 3 as of December 2025.
- A leak from a PlayStation database tracker indicates a new native Definitive Edition of Divinity: Original Sin 2 aimed at PS5 (and likely Xbox Series X|S) was discovered on December 9, 2025.
- Douse reacted to the leak with a lighthearted reply that read, in part, “Hey we weren’t meant to announce that yet,” which industry observers read as tacit confirmation of the leak’s validity.
- The 2018 console versions of Divinity: Original Sin 2 were labeled “Definitive Edition” but were forward-compatible builds; the leaked listing suggests a native next-gen Definitive Edition that may target 60fps and visual enhancements.
- Current pricing: the existing DOS2 version is listed at $49.99 on Xbox, Switch, and PlayStation stores, and $44.99 on GOG and Steam; it is unclear if an upgraded native port would be a free update.
- Larian’s next project could still sit elsewhere in the Divinity franchise — the studio has produced action RPGs and an RTS in the past — so a Divinity title without the “Original Sin” label remains possible.
Background
Larian Studios rose to mainstream prominence after Baldur’s Gate 3 won multiple 2023 Game of the Year awards and became a major commercial success. The studio has said previously that it has no plans for DLC, expansions, or a traditional sequel for Baldur’s Gate 3, focusing attention on what franchise the developer will tackle next.
Before Baldur’s Gate 3, Larian was best known for the Divinity series, particularly Divinity: Original Sin 2 — a 2017 RPG that later saw console releases in 2018 labeled as “Definitive Edition.” Over more than two decades, Larian has released turn-based RPGs, action-oriented entries, and a real-time strategy entry, so the studio’s choices for future projects are not limited to one formula or label.
Main Event
On December 9, 2025, PlayStation Game Size — an account that scans PlayStation database entries for upcoming files and package sizes — posted an entry indicating a new Definitive Edition listing for Divinity: Original Sin 2 targeting current-generation hardware. Database leaks of this type often reveal unannounced versions or re-releases ahead of official confirmation.
Michael Douse, Larian’s publishing director, replied to the leak thread in a tone that mixed humor and acknowledgment, saying the studio “weren’t meant to announce that yet,” and separately responding that there are no current plans for Divinity: Original Sin 3. The exchange combined two signals: a denial of an original-sin-numbered sequel and an implicit pointer toward a refreshed DOS2 release.
Industry reporting and community discussion have focused on what “Definitive Edition” means in this context. Console builds released in 2018 were labeled Definitive Edition but remained largely forward-compatible ports of earlier engine builds; a native PS5/Xbox Series build would likely offer improved framerate, updated assets, and engine-level enhancements.
Larian has not published a formal announcement or a roadmap timable with the leak. Speculation peaked around The Game Awards on December 11, 2025, as a logical venue for an official reveal, though no on-record confirmation from the studio accompanied the database discovery at the time of reporting.
Analysis & Implications
The distinction between “no plans for Divinity: Original Sin 3” and the presence of a new DOS2 Definitive Edition is important. By ruling out Divinity 3 for now, Larian narrows expectations for fans who hoped for a numbered sequel while leaving open the possibility of other Divinity-branded projects or remasters that leverage existing IP value.
A native next-gen Definitive Edition for DOS2 would be a commercially sensible move: it revives a strong-selling RPG for current hardware and can capture new players introduced to Larian by Baldur’s Gate 3. If the port delivers 60fps and visual updates, it could significantly improve the user experience on consoles that previously ran a 30fps forward-compatible build.
Economically, Larian must decide whether to treat a true next-gen edition as a free upgrade or a paid product. A paid rerelease could generate revenue with relatively low development risk, while a free upgrade would preserve goodwill among existing owners but reduce immediate income from the update.
Strategically, Larian’s repositioning matters for the broader RPG market. A native DOS2 Definitive Edition may push other developers to revisit older RPG catalogs for modern hardware, while Larian’s explicit avoidance of a Divinity 3 announcement signals resource allocation toward a single, large-scale new project or further support for Baldur’s Gate 3.
Comparison & Data
| Version / Platform | Release Era | Typical Price (listed) |
|---|---|---|
| Divinity: Original Sin 2 — Console “Definitive Edition” | 2018 forward-compatible console ports | $49.99 (Xbox/Switch/PlayStation) |
| Divinity: Original Sin 2 — PC (GOG/Steam) | 2017 initial PC release | $44.99 (GOG & Steam) |
| Leaked DOS2 “True” Definitive Edition | Database listing discovered Dec 9, 2025 | TBD (upgrade policy unconfirmed) |
The table above shows the common price points for existing DOS2 editions and the new listing’s unknown commercial terms. If the next-gen build is a paid product, expect pricing to align with current console storefront standards for remasters or “Definitive” rereleases.
Reactions & Quotes
“There aren’t currently any plans for a new Divinity Original Sin 3 game but once we are ready to show what we’ve been working on we will.”
Michael Douse, Larian Studios (social reply)
“Hey we weren’t meant to announce that yet.”
Michael Douse, Larian Studios (reply to leak thread)
“PlayStation database scans have repeatedly revealed unannounced platform entries; this listing points to a native next-gen DOS2 build rather than a sequel.”
Industry observer (platform-data monitor)
Context: Douse’s two-line exchange combined a flat statement about Divinity 3’s development status with a cheeky acknowledgement of an apparent leak. Observers interpret the database entry as concrete evidence a next-gen port exists, even if commercial terms and release timing remain unannounced.
Unconfirmed
- Whether the new native Definitive Edition will be a free upgrade for existing owners is unconfirmed.
- The precise technical upgrades (exact framerate target, resolution, visual overhaul) have not been officially detailed.
- Release timing and platform list beyond PS5 (and likely Xbox Series X|S) remain unverified; a Game Awards reveal on December 11, 2025 is speculative.
Bottom Line
Larian has closed the door on Divinity: Original Sin 3 for now, according to its publishing director, while a leaked PlayStation database entry points to a reworked, native next‑gen Definitive Edition of Divinity: Original Sin 2. For players, that means the studio appears focused on quality-controlled updates and new projects elsewhere in its portfolio rather than an immediate numbered Divinity sequel.
Practical takeaways: expect an official announcement from Larian to clarify technical improvements, upgrade policy, and release timing. Until then, treat the database listing and the studio’s social replies as reliable indicators of a forthcoming DOS2 rerelease, but not definitive proof of pricing or exact launch plans.