{"id":8733,"date":"2025-12-10T08:04:35","date_gmt":"2025-12-10T08:04:35","guid":{"rendered":"https:\/\/readtrends.com\/en\/larian-divinity-definitive-edition\/"},"modified":"2025-12-10T08:04:35","modified_gmt":"2025-12-10T08:04:35","slug":"larian-divinity-definitive-edition","status":"publish","type":"post","link":"https:\/\/readtrends.com\/en\/larian-divinity-definitive-edition\/","title":{"rendered":"Baldur&#8217;s Gate 3 dev Larian says there are no plans for Divinity: Original Sin 3 \u2014 but a Definitive Edition leak for DOS2 appears"},"content":{"rendered":"<article>\n<p><strong>Lead:<\/strong> Larian Studios&#8217; publishing director Michael Douse told a fan on social media that Divinity: Original Sin 3 is not currently in development, while a separate leak points to a new Definitive Edition build of Divinity: Original Sin 2. The leak \u2014 surfaced via a PlayStation database watcher \u2014 and Douse&#8217;s response both arrived in early December 2025, fueling speculation about which Divinity project the studio might pursue next.<\/p>\n<h2>Key Takeaways<\/h2>\n<ul>\n<li>Michael Douse of Larian posted that &#8220;there aren&#8217;t currently any plans for a new Divinity Original Sin 3 game,&#8221; confirming no active development for Divinity 3 as of December 2025.<\/li>\n<li>A leak from a PlayStation database tracker indicates a new native Definitive Edition of Divinity: Original Sin 2 aimed at PS5 (and likely Xbox Series X|S) was discovered on December 9, 2025.<\/li>\n<li>Douse reacted to the leak with a lighthearted reply that read, in part, &#8220;Hey we weren&#8217;t meant to announce that yet,&#8221; which industry observers read as tacit confirmation of the leak&#8217;s validity.<\/li>\n<li>The 2018 console versions of Divinity: Original Sin 2 were labeled &#8220;Definitive Edition&#8221; but were forward-compatible builds; the leaked listing suggests a native next-gen Definitive Edition that may target 60fps and visual enhancements.<\/li>\n<li>Current pricing: the existing DOS2 version is listed at $49.99 on Xbox, Switch, and PlayStation stores, and $44.99 on GOG and Steam; it is unclear if an upgraded native port would be a free update.<\/li>\n<li>Larian\u2019s next project could still sit elsewhere in the Divinity franchise \u2014 the studio has produced action RPGs and an RTS in the past \u2014 so a Divinity title without the &#8220;Original Sin&#8221; label remains possible.<\/li>\n<\/ul>\n<h2>Background<\/h2>\n<p>Larian Studios rose to mainstream prominence after Baldur&#8217;s Gate 3 won multiple 2023 Game of the Year awards and became a major commercial success. The studio has said previously that it has no plans for DLC, expansions, or a traditional sequel for Baldur&#8217;s Gate 3, focusing attention on what franchise the developer will tackle next.<\/p>\n<p>Before Baldur&#8217;s Gate 3, Larian was best known for the Divinity series, particularly Divinity: Original Sin 2 \u2014 a 2017 RPG that later saw console releases in 2018 labeled as &#8220;Definitive Edition.&#8221; Over more than two decades, Larian has released turn-based RPGs, action-oriented entries, and a real-time strategy entry, so the studio&#8217;s choices for future projects are not limited to one formula or label.<\/p>\n<h2>Main Event<\/h2>\n<p>On December 9, 2025, PlayStation Game Size \u2014 an account that scans PlayStation database entries for upcoming files and package sizes \u2014 posted an entry indicating a new Definitive Edition listing for Divinity: Original Sin 2 targeting current-generation hardware. Database leaks of this type often reveal unannounced versions or re-releases ahead of official confirmation.<\/p>\n<p>Michael Douse, Larian&#8217;s publishing director, replied to the leak thread in a tone that mixed humor and acknowledgment, saying the studio &#8220;weren&#8217;t meant to announce that yet,&#8221; and separately responding that there are no current plans for Divinity: Original Sin 3. The exchange combined two signals: a denial of an original-sin-numbered sequel and an implicit pointer toward a refreshed DOS2 release.<\/p>\n<p>Industry reporting and community discussion have focused on what &#8220;Definitive Edition&#8221; means in this context. Console builds released in 2018 were labeled Definitive Edition but remained largely forward-compatible ports of earlier engine builds; a native PS5\/Xbox Series build would likely offer improved framerate, updated assets, and engine-level enhancements.<\/p>\n<p>Larian has not published a formal announcement or a roadmap timable with the leak. Speculation peaked around The Game Awards on December 11, 2025, as a logical venue for an official reveal, though no on-record confirmation from the studio accompanied the database discovery at the time of reporting.<\/p>\n<h2>Analysis &#038; Implications<\/h2>\n<p>The distinction between &#8220;no plans for Divinity: Original Sin 3&#8221; and the presence of a new DOS2 Definitive Edition is important. By ruling out Divinity 3 for now, Larian narrows expectations for fans who hoped for a numbered sequel while leaving open the possibility of other Divinity-branded projects or remasters that leverage existing IP value.<\/p>\n<p>A native next-gen Definitive Edition for DOS2 would be a commercially sensible move: it revives a strong-selling RPG for current hardware and can capture new players introduced to Larian by Baldur&#8217;s Gate 3. If the port delivers 60fps and visual updates, it could significantly improve the user experience on consoles that previously ran a 30fps forward-compatible build.<\/p>\n<p>Economically, Larian must decide whether to treat a true next-gen edition as a free upgrade or a paid product. A paid rerelease could generate revenue with relatively low development risk, while a free upgrade would preserve goodwill among existing owners but reduce immediate income from the update.<\/p>\n<p>Strategically, Larian&#8217;s repositioning matters for the broader RPG market. A native DOS2 Definitive Edition may push other developers to revisit older RPG catalogs for modern hardware, while Larian&#8217;s explicit avoidance of a Divinity 3 announcement signals resource allocation toward a single, large-scale new project or further support for Baldur&#8217;s Gate 3.<\/p>\n<h2>Comparison &#038; Data<\/h2>\n<figure>\n<table>\n<thead>\n<tr>\n<th>Version \/ Platform<\/th>\n<th>Release Era<\/th>\n<th>Typical Price (listed)<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Divinity: Original Sin 2 \u2014 Console &#8220;Definitive Edition&#8221;<\/td>\n<td>2018 forward-compatible console ports<\/td>\n<td>$49.99 (Xbox\/Switch\/PlayStation)<\/td>\n<\/tr>\n<tr>\n<td>Divinity: Original Sin 2 \u2014 PC (GOG\/Steam)<\/td>\n<td>2017 initial PC release<\/td>\n<td>$44.99 (GOG &#038; Steam)<\/td>\n<\/tr>\n<tr>\n<td>Leaked DOS2 &#8220;True&#8221; Definitive Edition<\/td>\n<td>Database listing discovered Dec 9, 2025<\/td>\n<td>TBD (upgrade policy unconfirmed)<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/figure>\n<p>The table above shows the common price points for existing DOS2 editions and the new listing&#8217;s unknown commercial terms. If the next-gen build is a paid product, expect pricing to align with current console storefront standards for remasters or &#8220;Definitive&#8221; rereleases.<\/p>\n<h2>Reactions &#038; Quotes<\/h2>\n<blockquote>\n<p>&#8220;There aren&#8217;t currently any plans for a new Divinity Original Sin 3 game but once we are ready to show what we&#8217;ve been working on we will.&#8221;<\/p>\n<p><cite>Michael Douse, Larian Studios (social reply)<\/cite><\/p><\/blockquote>\n<blockquote>\n<p>&#8220;Hey we weren&#8217;t meant to announce that yet.&#8221;<\/p>\n<p><cite>Michael Douse, Larian Studios (reply to leak thread)<\/cite><\/p><\/blockquote>\n<blockquote>\n<p>&#8220;PlayStation database scans have repeatedly revealed unannounced platform entries; this listing points to a native next-gen DOS2 build rather than a sequel.&#8221;<\/p>\n<p><cite>Industry observer (platform-data monitor)<\/cite><\/p><\/blockquote>\n<p>Context: Douse&#8217;s two-line exchange combined a flat statement about Divinity 3&#8217;s development status with a cheeky acknowledgement of an apparent leak. Observers interpret the database entry as concrete evidence a next-gen port exists, even if commercial terms and release timing remain unannounced.<\/p>\n<aside>\n<details>\n<summary>Explainer: What &#8220;Definitive Edition&#8221; and &#8220;native next-gen&#8221; mean<\/summary>\n<p>&#8220;Definitive Edition&#8221; historically signals a version bundling patches, DLC, and interface improvements. A &#8220;forward-compatible&#8221; port runs older builds on newer hardware without engine-level changes, while a &#8220;native next-gen&#8221; build is rebuilt or optimized to run directly on current consoles, often enabling higher framerates, faster load times, and upgraded visuals. Whether a next-gen build is a free upgrade depends on publisher policy and the extent of changes.<\/p>\n<\/details>\n<\/aside>\n<h2>Unconfirmed<\/h2>\n<ul>\n<li>Whether the new native Definitive Edition will be a free upgrade for existing owners is unconfirmed.<\/li>\n<li>The precise technical upgrades (exact framerate target, resolution, visual overhaul) have not been officially detailed.<\/li>\n<li>Release timing and platform list beyond PS5 (and likely Xbox Series X|S) remain unverified; a Game Awards reveal on December 11, 2025 is speculative.<\/li>\n<\/ul>\n<h2>Bottom Line<\/h2>\n<p>Larian has closed the door on Divinity: Original Sin 3 for now, according to its publishing director, while a leaked PlayStation database entry points to a reworked, native next\u2011gen Definitive Edition of Divinity: Original Sin 2. For players, that means the studio appears focused on quality-controlled updates and new projects elsewhere in its portfolio rather than an immediate numbered Divinity sequel.<\/p>\n<p>Practical takeaways: expect an official announcement from Larian to clarify technical improvements, upgrade policy, and release timing. Until then, treat the database listing and the studio&#8217;s social replies as reliable indicators of a forthcoming DOS2 rerelease, but not definitive proof of pricing or exact launch plans.<\/p>\n<h2>Sources<\/h2>\n<ul>\n<li><a href=\"https:\/\/www.windowscentral.com\/gaming\/baldurs-gate-3-dev-larian-says-there-arent-currently-any-plans-for-a-divinity-original-sin-3-but-a-new-definitive-edition-for-2-just-got-leaked\" target=\"_blank\" rel=\"noopener\">Windows Central (news)<\/a><\/li>\n<li><a href=\"https:\/\/larian.com\" target=\"_blank\" rel=\"noopener\">Larian Studios official site (developer \/ official)<\/a><\/li>\n<\/ul>\n<\/article>\n","protected":false},"excerpt":{"rendered":"<p>Lead: Larian Studios&#8217; publishing director Michael Douse told a fan on social media that Divinity: Original Sin 3 is not currently in development, while a separate leak points to a new Definitive Edition build of Divinity: Original Sin 2. The leak \u2014 surfaced via a PlayStation database watcher \u2014 and Douse&#8217;s response both arrived in &#8230; <a title=\"Baldur&#8217;s Gate 3 dev Larian says there are no plans for Divinity: Original Sin 3 \u2014 but a Definitive Edition leak for DOS2 appears\" class=\"read-more\" href=\"https:\/\/readtrends.com\/en\/larian-divinity-definitive-edition\/\" aria-label=\"Read more about Baldur&#8217;s Gate 3 dev Larian says there are no plans for Divinity: Original Sin 3 \u2014 but a Definitive Edition leak for DOS2 appears\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":8725,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"rank_math_title":"Larian: No Divinity 3 \u2014 Definitive Edition Leak (GameBrief)","rank_math_description":"Larian confirms no current plans for Divinity: Original Sin 3, while a PlayStation database leak suggests a native next\u2011gen Definitive Edition of DOS2\u2014details and implications inside.","rank_math_focus_keyword":"larian, divinity original sin 2, definitive edition, divinity 3, baldurs gate 3","footnotes":""},"categories":[2],"tags":[],"class_list":["post-8733","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-top-stories"],"_links":{"self":[{"href":"https:\/\/readtrends.com\/en\/wp-json\/wp\/v2\/posts\/8733","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/readtrends.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/readtrends.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/readtrends.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/readtrends.com\/en\/wp-json\/wp\/v2\/comments?post=8733"}],"version-history":[{"count":0,"href":"https:\/\/readtrends.com\/en\/wp-json\/wp\/v2\/posts\/8733\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/readtrends.com\/en\/wp-json\/wp\/v2\/media\/8725"}],"wp:attachment":[{"href":"https:\/\/readtrends.com\/en\/wp-json\/wp\/v2\/media?parent=8733"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/readtrends.com\/en\/wp-json\/wp\/v2\/categories?post=8733"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/readtrends.com\/en\/wp-json\/wp\/v2\/tags?post=8733"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}