Jonathan Blow has spent the past decade designing 1,400 puzzles for you – Ars Technica
Jonathan Blow has spent roughly a decade building the puzzle architecture behind Order of the Sinking Star, producing about 1,400 individual puzzles during a development run that exceeded nine years. The extended timeline was made possible in part by the commercial success of his previous game, The Witness, which reportedly grossed over $5 million in … Read more